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Aging Barrel

Three Aging Barrels side by side, joined into a rack

The Aging Barrel is the heart of Vine & Barrel. It has no screen: you pour into it, wait, and tap from it, all in the world. It’s placed with the tap facing you.

Right-click the barrel with a base from the Brew Kettle:

  • a bucket pours in 4 servings, a bottle 1,
  • the barrel holds 8 servings: two buckets, or eight bottles.

You can top it up with more of the same base while it’s still fermenting. Poured the wrong thing? Until the batch has turned into a drink, an empty bucket or bottle takes it back out.

Every batch goes through the same two stages:

  1. Fermenting, for 1 day. The batch becomes the young drink, such as Red Wine.
  2. Aging, for 3 days more. Whatever is still in the barrel becomes the aged drink, such as Aged Red Wine, whose buff is stronger and lasts longer.

A tap now gives

Barley AleAged Barley Ale

Drag the slider, or let it age. Barley Ale ferments for 1 day, then ages 3 days more.
Bottle of Barley Wort
1 day
Barley Ale
+3 days
Aged Barley Ale
Aging Barrel
Apple Juice
1 day
Hard Cider
+3 days
Aged Hard Cider
Aging Barrel
Bottle of Honey Must
1 day
Mead
+3 days
Aged Mead
Aging Barrel
Grape Juice
1 day
Red Wine
+3 days
Aged Red Wine
Aging Barrel
Sweet Berry Juice
1 day
Sweet Berry Wine
+3 days
Aged Sweet Berry Wine
Aging Barrel
Bottle of Wheat Wort
1 day
Wheat Beer
+3 days
Aged Wheat Beer
Aging Barrel
White Grape Juice
1 day
White Wine
+3 days
Aged White Wine
Aging Barrel

The clock runs on in-game time, so sleeping through the night counts. You can tap young drinks during the aging stage, but every serving you take is one less that ages. With Farmer’s Delight, its apple cider (into the same Hard Cider) and melon juice ferment too: see Farmer’s Delight.

A cellar along the tavern wall: barrels joined into a rack, a second row stacked on top. The airlock on one of them bubbles; the wax seals mark the aged batches.
A cellar along the tavern wall: barrels joined into a rack, a second row stacked on top. The airlock on one of them bubbles; the wax seals mark the aged batches.

You can tell how a barrel is doing without opening anything:

  • Empty-hand right-click shows a status line, e.g. Barley Ale · 5 servings · aging, aged in 3 days. Rename a barrel in an anvil and the name shows up there too.
  • The bung on top shows the stage: a cork when it’s empty or the drink is young and ready, a glass airlock that bubbles while it ferments, and a red wax seal once it’s aged.
  • The sight glass on the front shows how full it is, in the colour of the drink.
  • Sounds and drips: bubbles while it ferments, the tap drips now and then, and a soft cork pop when the batch turns aged.
The bung
  1. corkcork
  2. airlock: fermentingairlock: fermenting
  3. wax: agedwax: aged
Sight glass
  1. emptyempty
  2. 22
  3. 44
  4. 66
  5. fullfull

Right-click the barrel with an empty Wine Glass (wines) or Mug (beers and cider) to tap one serving. The tap handle turns and the drink lands in your hand.

  • Wrong vessel? The barrel tells you which one to use (Red Wine is served in a Wine Glass), and nothing is used up.
  • Still fermenting? It tells you when it’s ready.
  • Once the last serving is tapped, the barrel is empty and ready for a new batch.
Two rows of barrels, the top row resting on the bottom one
  • Racks: barrels side by side, facing the same way, join their cradles into one long rack.
  • Stacks: a barrel on top of another drops its cradle and rests on chocks, so you can build a whole wall of casks.
  • Comparator: reads the servings left, from 0 (empty) to 15 (all 8).
  • Break it full and it keeps its batch, and its anvil name. The item’s tooltip shows the drink, servings and stage. Aging pauses while it’s an item and carries on when you place it again. A full barrel doesn’t stack with others.
  • Barrels are wooden: mine them with an axe.
  • Hoppers from above pour bases in. From the sides and below, they feed in empty mugs and glasses and pull out the tapped drinks, and the empty buckets and bottles left over from pouring.
  • Dispensers facing a barrel tap a serving with an empty mug or glass, or pour in a bucket or bottle of base.
  • Top up early. Only the first pour starts the clock: base you add later joins the batch at its age, so it ferments in less time. Once the batch is a drink, the barrel takes nothing more until it’s tapped empty.
  • One base per barrel. Pouring a different base is refused (This barrel holds Grape Juice) and nothing is used up.
  • Nearly full? A bucket needs room for all 4 servings, so a barrel with more than 4 in refuses it. Use bottles for the rest. The same goes the other way: an empty bucket only takes base back out when there are at least 4 servings in.
  • It ages while you’re away. The barrel runs on game time, so it keeps going while you’re far off or offline. You only miss the cork pop.
  • Build your cellar in the Overworld. In the Nether and the End there’s no day to sleep through, so sleeping doesn’t speed a barrel up there, and its status line counts in days instead of “tomorrow morning”.
  • Full inventory? A tapped drink drops at your feet instead.
  • Creative mode: breaking a full barrel drops nothing. Pick-block it (middle-click with Ctrl) to copy it with its batch.
  • Keep creepers out. An explosion can destroy a barrel outright, batch and all.
  • Hopper tips: a hopper on top only pours in what the barrel will take, so a wrong base waits in the hopper instead of jamming it. Keep a hopper below a tapping setup, so finished drinks don’t block the next ones.
  • No fire risk. Barrels never catch fire. An empty one even burns as furnace fuel; a full one doesn’t.
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